Across the work: tune the condition, preserve agency, record what changed, and
keep mechanisms and claims separate.
XR research system
A Quest-based bioresponsive VR research system. The participant runtime
links breath, cardiac rhythm, oscillator visuals, and visual state changes;
the operator side handles launch, monitoring, study-shell control, and
session evidence.
- Status
- Active research collaboration
- Artifact
- Quest runtime + Windows operator workflow
- Record
- Public overview + proceedings papers
XR / Biofeedback / Quest / Operator tooling / Research
Research overview
Project site
Quest companion tools
Docs & downloads
Meta Quest operator tooling
Windows and Android utilities for operating Meta Quest research builds from
outside the headset: install, launch, cast, monitor, capture proof, and
export diagnostics without rebuilding the same operator workflow for every
project.
- Status
- Active tooling
- Artifact
- Windows companion app + Android experiments
- Role
- Developer and workflow maintainer
Quest / Windows app / Android companion / ADB / Diagnostics
Tooling overview
Current repo
Earlier docs
Rust for XR and Quest experiments
A public Rust workspace for reusable XR contracts, schemas, diagnostics,
Quest examples, broker models, camera and depth utilities, hand and
particle primitives, strobe safety descriptors, and companion-app interfaces.
- Status
- Public repo
- Artifact
- Rust crates, Quest examples, and docs
- Use
- Reproducible XR contracts across tools
Rust / OpenXR / Vulkan / Meta Quest / Tooling
Technical overview
Source repo
Passthrough guide
Biofeedback sensor integration
Public Polar H10 work across minimal signal packages, Rusty XR data
contracts, Quest broker streams, Windows capture, Android phone
diagnostics, Unity Quest integration, and Viscereality research tooling.
The focus is clear stream ownership, inspectable routing, and reusable
biosignal contracts.
- Status
- Active tooling and research support
- Artifact
- Signal packages, decoders, broker routes, capture tools, and docs
- Use
- Heart, RR, ECG, and accelerometer paths for XR
Polar H10 / BLE / PMD / LSL / Quest / Windows / Android
Project overview
Signal packages
Pipeline docs
Windows capture
Depth inversion research instrument
Depth-inversion experiments need stimulus controls that survive renderer
changes. Hollow Face Lab connects hollow-face research with WebGL, WebXR,
Rusty XR, asset provenance, and design rationale.
- Status
- Prototype instrument
- Artifact
- Browser/WebXR lab design
- Focus
- Stimulus variables and response logging
Hollow face / WebXR / Three.js / Rusty XR / Stimulus variables
Overview
References
Rusty XR
Live citizen-science web collaboration
A CIRCE-led citizen-science survey for anonymous altered-state reports.
The page explains how the public survey, multilingual questionnaires,
feedback, scoring, privacy boundaries, research exports, and collaborator
workflow fit together.
- Status
- Live survey collaboration
- Artifact
- Survey app + access guide
- Role
- Web infrastructure and collaborator tooling
Citizen science / Shiny / Survey systems / Open science / CIRCE
System overview
Live AXP survey
Access guide
Embodiment and design research
A vocabulary for bodies that soften, distribute, glow, swarm, or become
collective while remaining readable as bodies. The design rule is simple:
center stable, periphery negotiable.
- Status
- Essay and design vocabulary
- Artifact
- Overview + field guide
- Use
- XR embodiment and avatar translation
Embodiment / XR / Media theory / Interface design
Research overview
Deep field guide
Long essay
References
Writing and conceptual synthesis
A four-part framework for experiences that cannot be explained by body
practice, tool design, narrative, or feedback loops alone. It asks what
each layer contributes before joining them.
- Status
- Proposed framework
- Artifact
- Source-grounded public essay
- Focus
- Body, tools, meaning, and systems
Somaesthetic / Anthropotechnical / Noetic / Emergent
Research overview
References
Tulpas, thoughtforms, and inner agency
A careful reference guide to modern tulpamancy language, cultivated inner
companions, thoughtforms, headmates, imposition, plurality, and related
agency vocabularies without turning them into one lineage.
- Status
- Research guide
- Artifact
- Source-rich public article
- Focus
- Language, sources, and lineages
Tulpamancy / Imposition / Plurality / Inner agency
Research overview
Evidence
Prophantasia
Phenomenological Control
Knowledge-art and research method
A dream bureau, scientific-looking journal, diagram, or experimental
machine becomes surrealist here when it changes what counts as an
observation. The page keeps apparatus, art history, and pseudoscience
separate.
- Status
- Research map
- Artifact
- Public article + references
- Focus
- Apparatus, observation, and knowledge-art
Surrealism / Wissenskunst / Archives / Modern science
Research overview
References
Altered perception and induced vision
A design and research project about how rhythmic light, recursive visual
structure, sound, breath, and expectation can shape non-drug state shifts.
It is about tunable experience design, not clinical treatment or
psychedelic substitution.
Strobotorch remains separate Android tooling for visual signal encoding,
visual signal decoding, and flashlight-safety boundaries.
- Status
- Hybrid design collaboration + evidence map
- Artifact
- Project site + evidence overview
- Focus
- Tunable state-shift design
Cyberdelics / Fractal fluency / Rhythm / VR design
Research overview
V1 form constants
Project site
Independent Android signal tooling
An Android flashlight signaling and diagnostics tool. It uses torch and
camera APIs for visible-light signal experiments, device-behavior logging,
and safety documentation.
- Status
- Public MIT-licensed tooling
- Artifact
- Android app + safety guide
- Focus
- Torch and camera signal diagnostics
Android / Visual signals / Camera diagnostics / Torch APIs
Project page
Scope
Sources
Source repo
Interactive visual-cortex simulator
A Rust/browser implementation and article for Bressloff-style V1 planforms,
retino-cortical mapping, orientation contours, branch-selection controls,
named paper presets, Rule flicker diagnostics, and generated MacKay,
Bolelli, and Nicks driven-field reports. The page keeps each model
family inspectable without reusing private paper figures.
- Status
- Interactive article + public repo
- Artifact
- Browser figures and Rust renderer
- Focus
- V1 planforms, flicker, and driven fields
Rust / V1 model / Retino-cortical maps / Form constants
Article
Deep dive
Source code
Original notebook
Simulated psychedelic vision
An account of DeepDream, hallucination-machine methods, community
replication culture, and the narrow conditions under which simulated
DeepDream fits inside the wider history of psychedelic visual simulation.
- Status
- Long-form research article
- Artifact
- Evidence guide + references
- Focus
- Visual simulation and provenance
Machine vision / VR / Psychedelic simulation / Provenance
Research overview
References
Static motion and perceptual mechanics
A mechanism-first account of peripheral drift, Rotating Snakes, and
adjacent static motion illusions, kept close to eye-movement,
luminance, and filter-design evidence.
- Status
- Mechanism guide
- Artifact
- Public article + references
- Use
- Design translation from psychophysics
Vision science / Motion illusions / Filters / Psychophysics
Research overview
References
Imagery, suggestion, and mechanism
A synthesis of imagery variation, absorption, expectancy, hypnotic
suggestibility, and how subjective variation meets physiology, lesion
evidence, and newer shared-code findings.
- Status
- Research guide
- Artifact
- Public synthesis + references
- Focus
- Expectation, imagery, and source monitoring
Imagery / Absorption / Suggestion / Meaning-making
Research overview
References
Projected imagery and field mapping
A guide to reports of internally generated imagery that seems external,
overlaid on the world, or located outside the ordinary mind's eye. It keeps
measurement, community practice, and safety signals separate.
- Status
- Research map
- Artifact
- Evidence guide + future survey framing
- Focus
- Projected imagery report categories
Mental imagery / Aphantasia / Imposition / Measurement
Research overview
References
Retinal stimulation and patterned light
A bounded account of the Russian fractal-phototherapy line and its
retinal, ophthalmic, lighting, and comparator literatures. Fractal
structure is treated as stimulus, not vibe.
- Status
- Evidence map
- Artifact
- Public article + reference audit
- Focus
- Fractal structure as stimulus
Retina / Fractals / VR delivery / Comparator studies
Research overview
References
Code and prototypes
GitHub and research tooling
Public repositories include Rusty XR, Rusty XR Companion Apps,
Polar H10 routing and capture work, Strobotorch, browser prototypes,
simulation tools, and shareable research infrastructure. Study-bound
runtimes are summarized through documented interfaces, papers, and public
references.
- Status
- Public repositories
- Artifact
- Code, docs, prototypes, and diagnostics
- Access
- GitHub and project documentation
Repositories / Simulations / Tooling / Infrastructure
GitHub profile
Rusty-XR
Polar H10 work
Rusty-XR Companion Apps
Strobotorch
Bressloff V1 code
AXP access guide